Chris Taylor Interview: Bringing Supreme Commander to GOG.com
A Look Back at the Trailblazing RTS
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Chris Taylor, the legendary video game designer behind classics like Total Annihilation and Dungeon Siege, has made waves recently with the announcement that his beloved real-time strategy series, Supreme Commander, will finally be available on GOG.com. As anticipation for its release builds, we recently sat down with Taylor to discuss the game's enduring legacy and his hopes for its future.
Supreme Commander, first released in 2007, revolutionized the RTS genre with its massive scale, innovative unit mechanics, and stunning visuals. Players took command of vast armies spanning thousands of units, engaging in epic battles that tested their strategic acumen and tactical prowess.
Taylor credits the game's success to its focus on creating a truly immersive and dynamic battlefield. "We wanted to capture the feeling of being in command of a real army, with all the chaos and excitement that comes with it," he explains.
Now, with Supreme Commander coming to GOG.com, a new generation of gamers will have the opportunity to experience this groundbreaking title. Taylor is excited about the prospect of introducing the game to a wider audience. "I think it's still one of the best RTS games ever made, and I'm confident that it will continue to captivate gamers for years to come."
As we wrapped up our conversation, Taylor hinted at some exciting plans for the future of Supreme Commander. While he remained tight-lipped on specifics, he promised that fans would not be disappointed. "I think we have something really special in store, and I can't wait to share it with the world."
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